[Solved] how to input floating point numbers in assembly language… and how to add subtract and multiply these floating point numbers [closed]

[ad_1] how to input floating point numbers in assembly language… and how to add subtract and multiply these floating point numbers [closed] [ad_2] solved how to input floating point numbers in assembly language… and how to add subtract and multiply these floating point numbers [closed]

[Solved] Spectre: Is SIMD the reason?

[ad_1] No, the “high-end” feature that matters on those ARM CPUs is out-of-order execution, with branch-prediction + speculative execution. In-order CPUs with NEON (like Cortex A-53) aren’t on the list of affected CPUs, because Spectre depends on speculative execution. Spectre primes the branch predictors so an indirect branch in privileged code is mispredicted to go … Read more

[Solved] function returns address of local variable, but it still compile in c, why?

[ad_1] Even I get an warning a function returns an address from local variable, it compiles. Isn’t it then UB of compiler? No, but if it were, how could you tell? You seem to have a misunderstanding of undefined behavior. It does not mean “the compiler must reject it”, “the compiler must warn about it”, … Read more

[Solved] Does AT&T syntax work on intel platform?

[ad_1] att vs intel syntax has been covered many times, here and other places. Assembly language is a language defined by the assembler, the particular program used to convert the ASCII assembly language into machine code for the particular target you are interested in. Unlike say a C or C++ compiler where there is a … Read more

[Solved] Should all code compiled for 32 bit machines be in 4 byte chunks?

[ad_1] Instruction size does not related to data or address bus size. Some 16-bit x86 CPUs have 3 totally different sizes with 8-bit data bus, 20-bit address bus and variable length instruction size. Modern 32-bit or 64-bit x86 have variable length instruction too for backward compatibility. Just look at the movl $0x542412e6, %eax and pushl … Read more