[Solved] How to order ascending the variables a , b , c?

[ad_1] My favourite way; hopefully self-explanatory if (a > c) std::swap(a, c); if (a > b) std::swap(a, b); if (b > c) std::swap(b, c); Don’t forget to pass the parameters to Crescator by reference if you want to make them sorted in the caller. [ad_2] solved How to order ascending the variables a , b … Read more

[Solved] Which has better performance? A std::array or C array? [closed]

[ad_1] The answer is “it depends”, or perhaps better put as “nobody knows”, as this type of question is always tightly coupled with compiler optimisations, processor architecture and many other factors. I would also like to point out that if you find one better on one system, it may not reflect that it’s better in … Read more

[Solved] My cpp program is not being asking for input.

[ad_1] Let’s look at it line by line. int cin; This line declare a local variable named cin. From now on, whenever you write cin, the compiler always believe you mean this local variable, not the input stream object std::cin. cin >> cin; This line read the local variable and perform bit shifting. When both … Read more

[Solved] Can not understand the return of this function in C++

[ad_1] It’s a reference to a pointer: CheckList(Listfile*& Listitems,bool showSortList) ^^^^^^^^^ pointer to Listfile ^ reference you should study C++ better, this can be found in any decent C++ book. 2 [ad_2] solved Can not understand the return of this function in C++

[Solved] How to write this code in simple way?

[ad_1] Code Review: You open the input file in main and open it again in your count_word function. You may get errors from the operating system stating that the file is already open. A good idea is to close a file before opening it again, or pass the file pointer to the function. You could … Read more

[Solved] push_back an object into vector

[ad_1] The second example has a memory leak. If what you want is just a “fill” function then setOfVertices.insert(setOfVertices.end(), 10, Vertex()); is good enough. However, if what you want instead is insert different Vertex objects then // Make sure only a single memory allocation takes place. setOfVertices.reserve(setOfVertices.size() + 10); for (int i = 0; i … Read more