[Solved] How to get camera position with mouse move event and transform into screen coordinates in three.js? [closed]

I guess, you want the point you are looking at your sphere (probably with earth texture) to be shown on google maps google which requires latitude and longitude. Using 2D screen coordinates seems a weird method to me. Your camera is probably around the sphere which is at the center of the coordinate system. I … Read more

[Solved] How to bringback an object to its original position after rotation in unity?

I want the cube to return back to its original position when the user stopped touching the cube I can’t exactly tell which part of this you are struggling with but you can simply get the position of the GameObject in the Start or Awake function then set the transform.position to that value when OnMouseUp … Read more

[Solved] expected a “;” on strange place

You should move MouseHookProc definition outside of main. C++ does not allow function definitions inside of other functions. Among other things, (LPTHREAD_START_ROUTINE)clicker is also wrong, there is no need to perform cast here, instead clicker function must have correct signature, void down(); is actually a function declaration, not invocation. 2 solved expected a “;” on … Read more