[Solved] username and password check

[ad_1] I have abandoned that last program and wrote this from scratch. For anyone new to C++ that would like to use this, it is licensed under the GNU GPLv2 and can be found in Small-Projects-Cpp on Github. Just download “Userpass.zip” as it is not necessary to clone the entire repository. #include <iostream> #include <string> … Read more

[Solved] ASP.NET C# help me about sum or minus in amount

[ad_1] Try this: var total = dataGridView1.Rows.Cast<DataGridViewRow>() .AsEnumerable() .Sum(x => x.Cells[3].Value.ToString() == “Credit”? int.Parse(x.Cells[2].Value.ToString()) : -(int.Parse(x.Cells[2].Value.ToString()))) .ToString(); textBox1.Text = total; 3 [ad_2] solved ASP.NET C# help me about sum or minus in amount

[Solved] C# – optimize logic [closed]

[ad_1] Your question is not well-phrased. If your elem1 or elem2 is a single item you want to compare against, this is pretty easy. Just do a LINQ Where to find the items that match the criteria. Coordinates it = new Coordinates { lat = 5, lon = 5 }; var picked = list.Where(x => … Read more

[Solved] Programmr “Reverse Array” C# [closed]

[ad_1] Use Linq reverse method and string.join You can: Using System.Linq; Console.WriteLine(String.Join(” “, arr.Reverse())); That will reverse the array and print the list separated by spaces to the console 2 [ad_2] solved Programmr “Reverse Array” C# [closed]

[Solved] How does sendInput() function work in C#? [closed]

[ad_1] All relevant information can be found in the documentation about the function. The function returns the number of events that it successfully inserted into the keyboard or mouse input stream. If the function returns zero, the input was already blocked by another thread. So how it works is that it inserts the events in … Read more

[Solved] Finding timer in program process C# [closed]

[ad_1] Somehow I found the answer after taking LOTS of guesses… uint oddTimer = 1509949440; double trueTimer = (oddTimer / 256^3) * 0.1; return (uint)Math.Ceiling((double)trueTimer); This returns 9:00 EDIT: Also, when pulling the oddTimer from memory, I have to remember to set it to a ulong because of the amount of digits given can break … Read more

[Solved] Get number of children a game object has via script

[ad_1] EDIT 1: A simple variable transform.hierarchyCount, has been added to Unity 5.4 and above. This should simplify this. OLD answer for Unity 5.3 and Below: transform.childCount provided by Adrea is usually the way to do this but it does not return a child under the child. It only returns a child that is directly … Read more

[Solved] How to delete dynamically created textbox in asp.net

[ad_1] You can remove textbox from your placeholder like below: protected void Remove(object sender, EventArgs e) { foreach (Control control in PlaceHolder1.Controls) { //Here you need to take ID from ViewState[“controlIdList”] if (control.ID == “TakeIDFromControlListsID”) { Controls.Remove(control); } } } 0 [ad_2] solved How to delete dynamically created textbox in asp.net