[Solved] Reading data from text line by line in java

This should do it. Obviously you’ll need to handle exceptions: public class FileReaderTest { public static void main(String[] args) throws IOException, IllegalArgumentException, SecurityException, IllegalAccessException, InvocationTargetException, NoSuchMethodException { final FileReaderTest object = new FileReaderTest(); final BufferedReader reader = new BufferedReader(new FileReader(new File(“/path/to/file”))); for (String line = reader.readLine(); line != null; line = reader.readLine()) { object.getClass().getMethod(line).invoke(object); } … Read more

[Solved] How can I store a variable in another file?

You can use std::fstream: #include <fstream> #include <iostream> int myint; int main() { // when entering app: std::ifstream fs(“data.txt”); if ( fs ) { fs >> myint; } fs.close(); std::cout << myint; myint++; // when exiting app: std::ofstream fs2(“data.txt”); fs2 << myint; } 2 solved How can I store a variable in another file?

[Solved] How to save results from the game to text file [closed]

I’ve created a basic class for you that will save the wins to a text file and retrieve them from a text file. import java.io.File; import java.io.FileNotFoundException; import java.io.PrintWriter; import java.util.Scanner; public class WinsFileManager { String path = System.getProperty(“user.home”).replace(“\\”, “\\\\”) + “\\”; public int getWins(String fileName) { String fullPath = path + fileName; int wins … Read more

[Solved] SharedPreferences Save value of Int in a TextView

I explained where I made changes public class MainActivity extends Activity { Button search; TextView tvRing; //Making sharedpreferences and integers global for ease of use private SharedPreferences prefs; private int redRing, someint; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); search = (Button) findViewById(R.id.radar); tvRing = (TextView) findViewById(R.id.ring); //Someint default value is 0 if not … Read more