## [Solved] C++ generate random numbers for a given seed [closed]

According to the documentation (which you really should read!): Returns a pseudo-random integral value between ​0​ and RAND_MAX Where RAND_MAX is implementation defined, but is guaranteed to be at least 32767. In fact, it often is 32767, and that appears to apply to you. The documentation also states: rand() is not recommended for serious random-number … Read more

## [Solved] List with sublists inside [closed]

>>> from random import randint >>> n = 10 >>> a = [0]*n // initialise array a wwith exactly n zeros >>> a [0, 0, 0, 0, 0, 0, 0, 0, 0, 0] >>> i = randint(0,n-1) // get random number from 0 to n-1 >>> i 1 >>> a[i]=n //assign a[i] to n >>> … Read more

## [Solved] How to make every ‘beginner’ shown at random during the run of the program [closed]

So this isn’t exactly an answer for the specific way you decided to go about this program but this is a much simpler way: from random import randrange def beginner_addition(): A = randrange(1,11) # Increase range on harder questions B = randrange(1,11) # Ex. for intermediate_addition(), randrange would be (10,21) maybe… C = A + … Read more

## [Solved] This is a number guessing Python code ,but it stops after entering the first guessing number. Can you tell me where is the fault?

This is a number guessing Python code ,but it stops after entering the first guessing number. Can you tell me where is the fault? solved This is a number guessing Python code ,but it stops after entering the first guessing number. Can you tell me where is the fault?

## [Solved] How to improve the uniformly distributed of a given random function to generate uniformly distributed numbers? [closed]

what can be improved on a given random function to make it more random or for a bigger range or something else? and therefore no SRANDOM can be used up to now. How to improve the randomness of the fuction above, if possible ? Sooo write your own SRANDOM with your own semantics. Ex: srandom() … Read more

## [Solved] C++ generate 25 digit random number?

Declare an array of twenty-six characters. In a loop from zero to twenty-four (inclusive) generate a random value between ‘0’ and ‘9’, and add to the array. Terminate the array with the string terminator. Now you have a string with 25 random decimal digits. For the actual random-number generation, I suggest you look into the … Read more

## [Solved] C++ random function return same numbers [duplicate]

Your forgot to ad #include <ctime> srand(time(NULL)) at the start of your program. This will generate a new seed everytime you run your program based on the current time. 1 solved C++ random function return same numbers [duplicate]

## [Solved] Error in using rand function [closed]

The solution you look for is rand() % 7 + 4 which will give you results from range [4, 10]. More general, for given min and max to obtain random value from [min, max] you go for rand() % (max – min + 1) + min 1 solved Error in using rand function [closed]

## [Solved] C++ Probllem with output [closed]

You should be able to just use string concatenation with +. mfile.open ( accname + “.txt”); If you are not on c++ 11, then you probably need a C-style string. mfile.open ( (accname + “.txt”).c_str()); 5 solved C++ Probllem with output [closed]

## [Solved] Simplifying redundant variable assignment

This should get you started List<double> values = new List<double> { 100, 100, 200, 500, … }; values = values.Select(val => Hvariation(val)).ToList(); // now all values have been altered by Hvariation … private readonly Random _rand = new Random(); public double Hvariation(double val) { return val + (val * (_rand.NextDouble(-0.5, 0.5))); } 1 solved Simplifying … Read more

## [Solved] c# How to generate big double numbers randomly, with a long tale?

I would personally generate a string and keep adding random number values to the end, as most number types would not have as many digits as you would like. string Number = “0.”; Random rand = new Random(); for (int i = 0;i < 20;i++) { Number += rand.Next(0,10); } solved c# How to generate … Read more

## [Solved] This code is not working properly and it doesn’t make any sense why it isn’t to me. Does anyone have a guess what the problem might be?

You still do not include all relevant code in your question. It shoes letters have been guessed at the very start of the game, when which, obviously you haven’t guessed any. The problem is at this point of your code: array<bool, 26> guessed; This does not set the elements of the array to false, and … Read more

## [Solved] Random generator based off NStimer Xcode 7 swift 2 [closed]

Welcome to SO. This is not a site where you get other people to write your code for you. It’s a site to ask for help with code you write yourself. You want to use arc4random_uniform() to create a random number, and then scheduledTimerWithTimeInterval:target:selector:userInfo:repeats: to fire your timer at a random time in the future. … Read more

## [Solved] Random Number generator in a range and then print length of the sequence [duplicate]

Consider using a while-loop: import java.util.Random; class Sequence { public static void main(String[] args) { Random r = new Random(); int count = 0; int num = -1; System.out.println(“The sequence is:”); while (num != 0) { num = r.nextInt(10); System.out.print(num + ” “); count++; } System.out.printf(“%nThe length of the sequence is: %d%n”, count); } } … Read more