[Solved] C++ object reference corruption [closed]

I have no idea why, but changing the access specifier here: protected: D3DDraw m_cDraw; DXInput m_cInput; To public solved the problem, it’s a hack but I’m okay with that đŸ˜€ Thanks anyway for attempting to help solved C++ object reference corruption [closed]

[Solved] Swapping two strings in C++

What does the arguments (char * &str1, char * &str2) specify in the swap function? they specify that parameters are of type reference to pointer to char. This means that function might change the value of the variable that was provided as argument to this function. What if they are replaced by (char &str1, char … Read more

[Solved] C# – ref this (reference to self)

You don’t need to use ref in your parameter declarations. For reference types like your class A, a parameter declared as just A other will cause C# to pass a reference to the object. A parameter declared as A other in C# is similar to A* other in C++. A parameter declared as ref A … Read more

[Solved] Undefined reference to functions in C++ [duplicate]

Try to replace short RangeCheck(short word, short min, short max); char* prntword(short word); bool read(short *data, bool check); with short RangeCheck(short word, short min, short max){return 1;} char* prntword(short word){return 0;} bool read(short *data, bool check){return 0;} and it should compile for you (however it may not work as you expect) solved Undefined reference to … Read more

[Solved] What is the advantage of passing by reference to shared_ptr over passing by reference directly

The only reason a function should accept a std::shared_ptr as a argument is if it may need to share or modify the ownership of the resource. If not, don’t pass a std::shared_ptr. If the function will definitely need to take shared ownership then it should accept a std::shared_ptr by value. Only accept a std::shared_ptr& if … Read more

[Solved] C does not support passing a variable by reference. How to do it?

You’re right, C does not support passing by reference (as it is defined by C++). However, C supports passing pointers. Fundamentally, pointers are references. Pointers are variables which store the memory address at which a variable can be located. Thus, standard pointers are comparable C++ references. So in your case, void Foo(char *k, struct_t* &Root) … Read more

[Solved] C# System.Double& to System.Double

The ampersand & probably comes from the CLR name of the type. It indicates that it is a ByRef version of the type. Did you get the Type with reflection from a method parameter decorated with the ref or out keyword? Example: var t1 = typeof(double); Console.WriteLine(t1); // “System.Double” var t2 = t1.MakeByRefType(); Console.WriteLine(t2); // … Read more