[Solved] App crush: Terminating app due to uncaught exception ‘NSInternalInconsistencyException’, reason: ‘Invalid update: invalid number of rows in section 0

[ad_1] App crush: Terminating app due to uncaught exception ‘NSInternalInconsistencyException’, reason: ‘Invalid update: invalid number of rows in section 0 [ad_2] solved App crush: Terminating app due to uncaught exception ‘NSInternalInconsistencyException’, reason: ‘Invalid update: invalid number of rows in section 0

[Solved] Movie Player in Swift

[ad_1] in continuation to Dharmesh reply, please update moviePlayer.view.frame = CGRect(x: 0, y: 0, width: self.view.frame.size.width, height: self.view.frame.size.height) it will then be adjusted as per device screen size. Hope it helps! 1 [ad_2] solved Movie Player in Swift

[Solved] history.back() not working in phonegap ios build

[ad_1] Yes, exactly. In several version iOS, Android ( old), history.back() seem not working. To fix it, you should try this code ( i find it in JQM @@ and it working well for all ) var nav = window.navigator; if( this.phonegapNavigationEnabled && nav && nav.app && nav.app.backHistory ){ nav.app.backHistory(); } else { window.history.back(); } … Read more

[Solved] Can’t use a string in .m

[ad_1] Add a property for your string in viewController.h outside the interface like this viewController.h { NSString *string; } @property (nonatomic, retain) NSString *string; and synthesize it in viewController.m @synthesize string; So that you can access that string in other files where you imported your viewController.h EDIT: create an object for your viewController.h in file2 … Read more

[Solved] Swift 4 pop to a view controller : navigation method [closed]

[ad_1] Make sure your controller is in the navigation stack and you can try this code. for controller in self.navigationController!.viewControllers as Array { if controller.isKind(of: SOListScreen .self) { self.navigationController!.popToViewController(controller, animated: true) break } } 1 [ad_2] solved Swift 4 pop to a view controller : navigation method [closed]

[Solved] Xcode Server Build: “Multiple matching codesigning identities found”

[ad_1] It looks like a bug in Server did in fact introduce a duplicate signing identity. I reported it as rdar://21080937, if you’d like to dupe it. In order to fix it, I had to learn about how Xcode Server stores signing identities (thanks entirely to an extremely helpful answer to an unrelated question). Xcode … Read more

[Solved] how to check multiple buttons click and save the value on plist? [closed]

[ad_1] *If I understood what you want then here is some logic. You can add/remove to make upto your requirement. *Directly typed here, errors/typos probable. Please conside. In your interface file: @property BOOL yourChoice;//0-easy, 1-hard @property BOOL plus; @property BOOL minus; @property BOOL divide; @property BOOL multipy; @property (strong) NSInteger score; @property (strong) NSMutableArray *scores; … Read more

[Solved] iOS User Email Password Input Box [closed]

[ad_1] You can do this with UITableView. In Storyboard make a TableView with Content: Static Cells and Style: Grouped. In the “Table View Section” set Rows to 2 and place an Textfield with a placeholder. 2 [ad_2] solved iOS User Email Password Input Box [closed]

[Solved] Objective c: download a file with progress view [closed]

[ad_1] You can get expected total file size in following callback method of NSURLconnection, – (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { expectedTotalSize = response.expectedContentLength; } then in the following callback method you can calculate how much data has been recieved, – (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { recievedData += data.length; } And you can use UIProgressView to … Read more

[Solved] how to start creating game 2D for iOS [closed]

[ad_1] I recommend to you tutorial on http://www.raywenderlich.com , for example How To Make A Simple iPhone Game with Cocos2D 2.X Tutorial is good start. Using cocos2d-x will provide easy android porting. [ad_2] solved how to start creating game 2D for iOS [closed]