[Solved] What’s the analogue of the display method for UIView?

Apple’s documentation is a rather rich source of information – most of the time. The UIViewclass reference notes a method that informs the system that a view needs to be redrawn: setNeedDisplay Something you should have been aware by browsing the documentation for a couple of seconds. solved What’s the analogue of the display method … Read more

[Solved] Json Array in tableview [closed]

Maybe you mean how to concat strings? for each code [NSString stringWithFormat:@”www.testing.com/apps/star_json.php?code=%d”, code]` But this is an embarassingly badly posed question 😀 2 solved Json Array in tableview [closed]

[Solved] app binary organization [closed]

If you have never seen it before then it is iOS’s own cache system, you shouldn’t mess with it. Check it out https://developer.apple.com/appstore/guidelines.html solved app binary organization [closed]

[Solved] How to hide show UIButton text not button in IOS Swift [closed]

As you are saying that you can’t nil the button’s text, you should do this, You can implement this Bool extension also, extension Bool { mutating func toggle() { self = !self } } @IBAction func myButton(_ sender: UIButton) { sender.titleLabel?.isHidden.toggle() } this will show and hide your Button’s titleLabel text. UPDATE @IBAction func btnTapped(_ … Read more

[Solved] Splash screen for IOS in xcode 6.2

I implemented splash screen using following method and it worked for me Add following code to your appdelegate.h @property (strong, nonatomic) UIViewController *viewController; @property (strong, nonatomic) UIImageView *splashView; In Appdelegate.m insert the following code in application didFinishLaunchingWithOptions [_window addSubview:_viewController.view]; [_window makeKeyAndVisible]; [[UIApplication sharedApplication] setStatusBarHidden:NO animated:YES]; splashView=[[UIImageView alloc]initWithFrame:[UIScreen mainScreen].bounds]; splashView.image = [UIImage imageNamed:@”splash screen.png”]; [_window addSubview:_splashView]; … Read more

[Solved] how to check multiple buttons click and save the value on plist? [closed]

*If I understood what you want then here is some logic. You can add/remove to make upto your requirement. *Directly typed here, errors/typos probable. Please conside. In your interface file: @property BOOL yourChoice;//0-easy, 1-hard @property BOOL plus; @property BOOL minus; @property BOOL divide; @property BOOL multipy; @property (strong) NSInteger score; @property (strong) NSMutableArray *scores; In … Read more

[Solved] Why the float variable is always 0 even though i have changed its value [closed]

I figure out the reason finally:It is because of the GameLayer instance A that used to register the PanGestureRecognizer and the GameLayer instance B which used to show the screen is not same instance.Such that processPanGesture() function is just change instance A’s currentPer,While what i print is instance B’s currentPe solved Why the float variable … Read more

[Solved] How can I implement 4 Round Rect Buttons which behave like tabbars items? [closed]

Just check with complete code. which acts like tabbar controller. localViewControllersArray = [[NSMutableArray alloc] initWithCapacity:0]; AllRumsController *allRumsScreen=[[AllRumsController alloc]init]; RumRecipesController *rumRecipesScreen =[[RumRecipesController alloc] init]; PartyPlannerClass *aPartyPlannerScreen =[[PartyPlannerClass alloc] init]; BarTendingClass *aBarTendingScreen =[[BarTendingClass alloc] init]; MoreControllersClass *moreControllerScreen =[[MoreControllersClass alloc] init]; controllersArray = [[NSArray alloc]initWithObjects:allRumsScreen,rumRecipesScreen,aPartyPlannerScreen,aBarTendingScreen,moreControllerScreen,nil]; for(int i=0;i<[controllersArray count];i++) { UINavigationController *localNavigationController=[[UINavigationController alloc]initWithRootViewController:[controllersArray objectAtIndex:i]]; localNavigationController.navigationBar.barStyle = UIBarStyleBlackOpaque; if(!i) [localNavigationController … Read more

[Solved] How to set focus on an input that works on IOS supporting devices?

You can use the following: @Component({ selector: ‘my-app’, template: ` <div *ngFor=”let item of [1,2,3,4]; let i = index”> <button type=”button” (click)=”display(i)”>Click to show and set focus</button> <input #theInput *ngIf=”show === i” type=”text” > </div> `, }) export class App { show = -1; @ViewChild(‘theInput’) private theInput; constructor() { } display(i) { this.show = i; … Read more

[Solved] Confused about ios touches code [duplicate]

UITouch *touch = [touches anyObject]; touches is a NSSet of UITouch. The code simply gets one object from touches and assigns it to a variable named touch. This is implicitly assuming that the NSSet hold only one element. CGPoint location = [touch locationInView:[touch view]]; the above line gets the (x,y) coordinates of the touch in … Read more

[Solved] iOS User Email Password Input Box [closed]

You can do this with UITableView. In Storyboard make a TableView with Content: Static Cells and Style: Grouped. In the “Table View Section” set Rows to 2 and place an Textfield with a placeholder. 2 solved iOS User Email Password Input Box [closed]