[Solved] PAWN to C++ global variable [closed]
[ad_1] As tobi303 wrote in the comment, you can use a std::map to accomplish this. struct e_player_data { int id, std::string username }; std::map<int,e_player_data> PlayerData; PlayerData[1].id = 1; PlayerData[2].username = “Firstname_Lastname”; 1 [ad_2] solved PAWN to C++ global variable [closed]