[Solved] Resources for a 3D animation program [closed]

Math You should know enough linear algebra to know how the various linear transformations in 3D graphics work – translation, scaling, change of coordinate basis, view transformation etc. You should also know how to render curves and surfaces using splines, Bezier curves, Bezier patches, subdivision methods (e.g., Catmull-Clark) etc. Mathematics for 3D Game Programming and … Read more

[Solved] Can’t find the fix for: takes exactly 1 argument (2 given)

import maya.cmds as cmds class ButtonPress: def __init__(self): self.value = 0 def buildUI(self): window = cmds.window(title=”Press Button”, w = 100, h = 50) columnL = cmds.columnLayout(w = 100, h = 50) cmds.button(parent = columnL, label=”Press me”, w = 100, h = 50, command = self.__increaseAndPrint) cmds.showWindow(window) def __increaseAndPrint(self, *args): # maya throwing through ui a … Read more