[Solved] Async Next Screen Presentation in SwiftUI

You can use a presentation button with a binding. See: https://stackoverflow.com/a/56547016/3716612 struct ContentView: View { @State var showModal = false var body: some View { BindedPresentationButton( showModal: $isSignIn, label: Text(isSignIn ? “SignIn” : “Next”) .font(.headline) .bold() .frame(width: 100) .padding(10) .foregroundColor(.white) .background(Color.blue) .cornerRadius(20), destination: HomeScreen() ) } } 4 solved Async Next Screen Presentation in SwiftUI

[Solved] How can i use alamofire for post api [duplicate]

First of all you add almofire library into your project then import almofire into your ViewController then below method apply in your button action. func webServiceLogin(isFbLogin:Bool,email:String,password:String) { var parameters:[String:String]? parameters = [“hash”:email as String,”key”:password ] Alamofire.request(“your url”, method: .post, parameters: parameters,encoding: URLEncoding.default, headers: nil).responseJSON { response in hideHud(self.view) switch response.result { case .success: if let … Read more

[Solved] How to pass a vertex array as an argument in Objective-C? [closed]

Sorry for my typo in the post… Here is how I managed to fix it: – (GLuint)make:(float[])meshVerts withSizeOfMeshVerts:(int)sizeMeshVerts { GLuint _vertexArray; GLuint _vertexBuffer; glEnable(GL_DEPTH_TEST); glGenVertexArraysOES(1, &_vertexArray); glBindVertexArrayOES(_vertexArray); glGenBuffers(1, &_vertexBuffer); glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); glBufferData(GL_ARRAY_BUFFER, sizeMeshVerts, meshVerts, GL_STATIC_DRAW); } solved How to pass a vertex array as an argument in Objective-C? [closed]

[Solved] Compining ios native with phonegap [closed]

Take a look at Embedding Cordova WebView on iOS. I haven’t done this but it says you can use Cordova as a component in your project, so you can call up the webview at any point you want, instead of using it as the whole app. solved Compining ios native with phonegap [closed]

[Solved] convert from obj-c to swift

You should check out objectivec2swift.net Converting it makes this: import “SherginNavigationTableViewController.h” import “SherginScrollableNavigationBar.h” class SherginNavigationTableViewController { func initWithStyle(style: UITableViewStyle) -> AnyObject { self = super(style: style) if self { // Custom initialization } return self } func viewWillAppear(animated: Bool) { super.viewWillAppear(animated) // SherginScrollableNavigationBar (self.navigationController.navigationBar as SherginScrollableNavigationBar).scrollView = self.tableView self.title = “ScrollableNavigationBar” } func viewDidDisappear(animated: Bool) … Read more

[Solved] Separate strings from given string

Below code will give you result as you specified in question. BEWARE !!! – This code only works for static symbols combination mention in your question {{{ and }}}. If any change made in that combination than you will not have desired result. NSString *str = @”Hello {{{sepearte this}}} and also this {{{ also seperate … Read more

[Solved] how to Send & symbol in xml body to server

You can create a category on NSString and then encode few characters that you cant send directly… few are implemented below: @implementation NSString (URLEncoding) – (NSString *) stringByUrlEncoding{ return (NSString *)CFBridgingRelease(CFURLCreateStringByAddingPercentEscapes(NULL, (CFStringRef)self, NULL, (CFStringRef)@”!*'();:@&;=+$,/?%#[]”, kCFStringEncodingUTF8)); } @end solved how to Send & symbol in xml body to server

[Solved] How to play an mp3 file in Xcode from time t1 to t2 with AVAudioPlayer

AVAudioPlayer has a method playAtTime: which takes care of t1, however there’s no easy way to stop playing at a specific time (t2). As of iOS8 AVFoundation has new api’s such as AVAudioEngine and AVAudioPlayerNode. You may find implementing AVAudioPlayerNode instead is more suited for your requirements as it has a method named – scheduleSegment:startingFrame:frameCount:atTime:completionHandler: … Read more

[Solved] OnScroll Load more data [closed]

This is pagination concept. Please go through this link and you will get a better idea about it : Swift tableView Pagination I can show what I have done in my project : func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath) { if indexPath.row = arrayDataForTable.count && page <= totalNumberOfPages { page += 1 … Read more