[Solved] If score is higher than 5 then
[ad_1] if score > 1000 then storyboard.gotoScene(“bonus”, “fade”, 400) else storyboard.gotoScene(“gameover”, “fade”, 400) end [ad_2] solved If score is higher than 5 then
[ad_1] if score > 1000 then storyboard.gotoScene(“bonus”, “fade”, 400) else storyboard.gotoScene(“gameover”, “fade”, 400) end [ad_2] solved If score is higher than 5 then