I would add a gestureRecognizer to each imageView. The function called by the gestureRecognizer would then change the image on the “big picker view”. There is no built-in way to get the image name that the user chose. If you really needed this, then you could sublcass UIImageView and add a fileName property.
@IBOutlet var imageView: UIImageView!
@IBOutlet var bigPickerImageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
// create tap gesture recognizer
let tapGesture = UITapGestureRecognizer(target: self, action: "tapGesture:")
// add it to the image view;
imageView.addGestureRecognizer(tapGesture)
// make sure imageView can be interacted with by user
imageView.userInteractionEnabled = true
}
func tapGesture(gesture: UIGestureRecognizer) {
// if the tapped view is a UIImageView then set it to imageview
if let imageView = gesture.view as? UIImageView { // if you subclass UIImageView, then change "UIImageView" to your subclass
// change the image on the bigPickerImageView
bigPickerImageView.image = imageView.image
// if you subclass UIImageView, then you could get the filename here.
}
}
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solved UIImageView Recognizer