supposing head is the index where you place a new value, when you push a value temp.head++;
must be replaced by temp.head = (temp.head + 1) % BUFFER_LENGTH;
to manage the length of the buffer. You also have to move the tail when the buffer is full.
I do not understand why you push 1 value then write 5 values
You say you are in C++, so why do you write in C ? why you do not have a constructor and push/pop/top operation on ringbuffer ?
{edit add}
As you requested a very simple way to do in c++
#include <iostream>
using namespace std;
#define LENGTH_BUFFER 4
// in c++ we use a struct when all members are public (by default all is public in a struct),
// but this is dangerous because all can be modified from outside without any protection,
// so I prefer to use a class with public/private parts
class RingBuffer {
public:
// The constructor, it replaces RingBuffer_Init,
// The big advantage is you cannot miss to call the constructor
RingBuffer();
// it is not needed to have a destructor, the implicit destructor is ok
// because it is an operation you do not have to give the ringbuffer in parameter
void push(int data);
// I had the print operation, it print following the order of insertion
// to print doesn't change the instance, so I can say the operaiotn is 'const'
void print() const;
private:
int buffer[LENGTH_BUFFER];
int head; // index of the future value
int tail; // index of the older inserted value, except if empty / head == index
};
// The buffer is initialized empty, head == tail
// I can initialize the indexes by any other valid
// value, this is not relevant
RingBuffer::RingBuffer() : head(0), tail(0) {
}
// push a new value,
void RingBuffer::push(int data)
{
buffer[head] = data;
head = (head + 1) % LENGTH_BUFFER;
if (head == tail)
tail = (tail + 1) % LENGTH_BUFFER;
}
// print the content and indexes
void RingBuffer::print() const {
for (int p = tail; p != head; p = (p + 1) % LENGTH_BUFFER)
cout << buffer[p] << ' ';
cout << " (head=" << head << ", tail = " << tail << ')' << endl;
}
int main()
{
RingBuffer test;
test.print();
test.push(1);
test.print();
test.push(2);
test.print();
test.push(3);
test.print();
test.push(4);
test.print();
test.push(5);
test.push(6);
test.print();
return 0;
}
I reduced the size of the buffer to rotate with few values.
The execution produces :
(head=0, tail = 0)
1 (head=1, tail = 0)
1 2 (head=2, tail = 0)
1 2 3 (head=3, tail = 0)
2 3 4 (head=0, tail = 1)
4 5 6 (head=2, tail = 3)
As you can see in that implementation one entry is lost, it has the size 4 but manages only 3 values. I let you can change that, add top(), back(), pop() etc
9
solved trying to create a circular buffer in C++ using struct