Your link does not work. WebglRenderer is allways faster than CanvasRenderer, but is not supported on all Browsers. See overview here: http://caniuse.com/webgl
solved Three.js and WebGL
Your link does not work. WebglRenderer is allways faster than CanvasRenderer, but is not supported on all Browsers. See overview here: http://caniuse.com/webgl
solved Three.js and WebGL