I think you need 2 structs. An astronaut
and a mission
aren’t the same thing. As it is now, you have several unused fields depending on whether you’re entering data for an astronaut
or a mission
. You could do something like this:
#include <stdio.h>
#define maxName 50
#define maxNation 50
#define maxAge 100
struct astronaut
{
char firstName[maxName];
char lastName[maxName];
char nation[maxNation];
int age;
};
struct mission
{
char missionName[maxAge];
int missionYear; // why do you have an array of 50 ints for the missionYear?
};
void enter_candidate_data(struct candidate* cand)
{
// not famliar with gets_s .. I would use fgets here, you can read the manpage on that if you desire
printf("Please enter the first name of the candidate: ");
gets_s(cand->firstName);
printf("Please enter the last name of the candidate: ");
gets_s(cand->lastName);
printf("Please enter the nationality of the candidate: ");
gets_s(cand->nation);
printf("Please enter the age of the candidate: ");
scanf("%d", &(cand->age));
}
void enter_mission_data(struct mission* mis)
{
printf("Enter a Mission Name: ");
gets_s(mis->missionName);
printf("Enter the year the mission was conducted: ");
scanf("%d", &(mis->missionYear));
}
int main()
{
int i;
struct astronaut candidates[3];
struct mission missions[3];
for (i=0; i<3; i++)
{
enter_candidate_data(&(candidates[i]));
// you can put this in a separate loop if you want to enter all
// candidate data first
enter_mission_data(&(missions[i]));
}
// you could also write functions to print the data instead, depends on
// how you want it all presented
for (int i=0; i<3; i++)
{
printf("Name: %s %s \t Age: %d \t Nationality: %s\n",
candidates[i].firstName, candidates[i].lastName, candidates[i].nation);
printf("Mission Name: %s, year %d\n", missions[i].missionName,
missions[i].missionYear);
}
return 0;
}
You may want a number of missions (or even just one) associated with a particular astronaut. If so, I would define the data structures like this
#define MAX_ASTRONAUT_MISSIONS 20
struct mission
{
char missionName[maxAge];
int missionYear;
};
struct astronaut
{
char firstName[maxName];
char lastName[maxName];
char nation[maxNation];
int age;
struct mission missions[MAX_ASTRONAUT_MISSIONS];
};
This will allow you to associate MAX_ASTRONAUT_MISSION missions with each astronaut. Or, more realistically, a single mission could be associated with several astronauts. In that case, you may want data structures more like this
struct mission
{
char missionName[maxAge];
int missionYear;
};
struct astronaut
{
char firstName[maxName];
char lastName[maxName];
char nation[maxNation];
int age;
// using a pointer to missions will allow you to create one mission, and
// all the astronauts on that mission could get a pointer to it,
// designating they were all on that singular mission.
struct mission* missions[MAX_ASTRONAUT_MISSIONS];
};
solved Printing structures using loop