[Solved] objective-c what graphics to use for simple 2d game [closed]


I had a very positive experience in my experiments at writing a 2D “packman-style” game using Core Graphics: if you do it right, CALayer animation proves sufficiently reliable and simple to implement.

Here is a link to a great article that explains how you can implement animated sprites in Cocoa. The trick is to use image atlases to avoid managing multiple images at runtime.

solved objective-c what graphics to use for simple 2d game [closed]