Yeah an old-school question!
This goes back to those days when we used to preload images…
Anyway, here’s some code. The magic is the “complete” property on the document.images collection (Image objects).
// setup a timer, adjust the 200 to some other milliseconds if desired
var _timer = setInterval("imgloaded()",200);
function imgloaded() {
// assume they're all loaded
var loaded = true;
// test all images for "complete" property
for(var i = 0, len = document.images.length; i < len; i++) {
if(!document.images[i].complete) { loaded = false; break; }
}
// if loaded is still true, change the HTML
if(loaded) {
document.getElementById("msg").innerHTML = "Done.";
// clear the timer
clearInterval(_timer);
}
};
Of course, this assumes you have some DIV thrown in somewhere:
<div id="msg">Loading...</div>
2
solved Loading message