[Solved] GCC compiler wrong optimization


Here is a version of your code which doesn’t break aliasing rules:

class Foo
{
public:
    Foo() : userData(0L) { }

    long userData;
};

void Destroy(Foo* pFoo)
{
    if (--pFoo->userData <= 0)
    {
        delete pFoo;
    }
}

int main()
{
    int i = 0;
    while (i < 10)
    {
        Foo* pFoo = new Foo();
        pFoo->userData = 1;
        Destroy(pFoo);
        i++;
    }
    return 0;
}

You might want to rename userData to something more meaningful, e.g. refCount.

solved GCC compiler wrong optimization