Try :-
if (stringInput == "attack ennemy")
{
cout << endl << "You dealt 100 attack points to: ENNEMY" << endl;
ennemyHealthPoints = ennemyHealthPoints - attackPoints;
**displayEnnemyStatus(ennemyAttackPoints, ennemyHealthPoints)**;
}
Instead of :-
if (stringInput = attack ennemy)
{
cout << endl << "You dealt 100 attack points to: ENNEMY" << endl;
ennemyHealthPoints = ennemyHealthPoints - attackPoints;
displayEnnemyStatus(ennemyHealthPoints, ennemyAttackPoints);
4
solved Can’t use void() [closed]