I believe you want the following:
//You would want to create a custom Player class to store this data as it looks silly here but:
string[] objectNames = { "player1", "player2", "player3", "player4" };
int[] objectPositionX = { 5, 10, 15, 20 };
int[] objectPositionY = { 50, 60, 70, 70 };
for (int i = 0; i < objectNames.Length; i++)
{
//An example of this use would be teleporting a player to another player? Say player 2 to player 4's location.
if(objectNames[i] == "player2")
{
objectPositionX[i] = objectPositionX[3];
objectPositionY[i] = objectPositionY[3];
}
}
//I'm only taking a stab at what you want as the question was a tad vague. But hope this helps.
solved Assign values to another position [closed]