{"id":29903,"date":"2023-01-11T20:03:25","date_gmt":"2023-01-11T14:33:25","guid":{"rendered":"https:\/\/jassweb.com\/solved\/solved-make-image-to-use-it-like-character-in-pygame-closed\/"},"modified":"2023-01-11T20:03:25","modified_gmt":"2023-01-11T14:33:25","slug":"solved-make-image-to-use-it-like-character-in-pygame-closed","status":"publish","type":"post","link":"https:\/\/jassweb.com\/solved\/solved-make-image-to-use-it-like-character-in-pygame-closed\/","title":{"rendered":"[Solved] Make image to use it like character in pygame [closed]"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div id=\"answer-39196738\" class=\"answer js-answer accepted-answer js-accepted-answer\" data-answerid=\"39196738\" data-parentid=\"39193549\" data-score=\"1\" data-position-on-page=\"1\" data-highest-scored=\"1\" data-question-has-accepted-highest-score=\"1\" itemprop=\"acceptedAnswer\" itemscope itemtype=\"https:\/\/schema.org\/Answer\">\n<div class=\"post-layout\">\n<div class=\"votecell post-layout--left\"><\/div>\n<div class=\"answercell post-layout--right\">\n<div class=\"s-prose js-post-body\" itemprop=\"text\">\n<p>Your question is vague: Do you want to MAKE a character or make an image BEHAVE like a character?<\/p>\n<p><strong>If you wanted to make a character<\/strong><br \/>\nIf you wanted to make a character, I suggest going to <a rel=\"nofollow noopener\" target=\"_blank\" href=\"http:\/\/pixelartor.com\/\">PixelArtor<\/a> and choosing the file size you want. I recommend 64 by 64 or 128 by 128, because if you choose 32 by 32 or below, it might be too small. If you are on a Unix system, there might already be an installation package for <a rel=\"nofollow noopener\" target=\"_blank\" href=\"http:\/\/gimp.org\">GIMP<\/a> on there, so go to downloads page and read the instructions on how you install it. If there isn&#8217;t you can download it on the downloads page. (I&#8217;m running Windows, so I wouldn&#8217;t know for sure)<\/p>\n<p>You can then display the image on your PyGame screen like so:<\/p>\n<pre><code>import pygame\nfrom pygame.locals import *\ndisplay = pygame.display.set_mode((1024,1024)) # window size is determined here\npygame.init()\ncharacter = pygame.image.load(\"your\/path\/to\/character.png\")\ndisplay.blit(character,(0,0)) # These are the X and Y coordinates\npygame.display.update()\n<\/code><\/pre>\n<p>But of course, that creates a still image that will not move no matter what keys you press.<\/p>\n<p><strong>If you want a loaded image to behave like a character<\/strong><\/p>\n<pre><code>import pygame\nfrom pygame.locals import *\ndisplay = pygame.display.set_mode((1024,1024)) # window size is determined here\npygame.init()\ncharacter = pygame.image.load(\"your\/path\/to\/character.png\")\nbackground = pygame.image.load(\"your\/path\/to\/background.png\")\ncharacterx = 0\ncharactery = 0\nwhile True:\n    display.blit(background,(0,0))\n    display.blit(character,(characterx,charactery))\n    for event in pygame.event.get():\n        if event.type == KEYDOWN:\n            if event.key == K_a:\n                characterx -= 2\n            if event.key == K_d:\n                characterx += 2\n            if event.key == K_w:\n                charactery -= 2\n            if event.key == K_s:\n                charactery += 2\n        if event.type == QUIT:\n            pygame.quit()\n            exit()\n    pygame.display.update()\n<\/code><\/pre>\n<p>Okay, so in this code, the objects in play are:<br \/>\ncharacterx and charactery store the X and Y positions of the loaded image character. These change when keys are pressed, changing where the character is displayed, simulating movement.<br \/>\nThe event loop is the line that starts<br \/>\n<code>for event in pygame.event.get():<\/code><br \/>\nThis loop handles events like mouse movement, clicking, keyboard detection, and quitting.<br \/>\nThe background is so that the extra trails left by the character don&#8217;t show up.<br \/>\nTry removing the line<br \/>\n<code>display.blit(background,(0,0))<\/code><br \/>\nand you will see that the character &#8220;trail&#8221; is left behind.<\/p>\n<\/p><\/div>\n<div class=\"mt24\"><\/div>\n<\/div>\n<p>            <span class=\"d-none\" itemprop=\"commentCount\"><\/span> <\/p><\/div>\n<\/div>\n<p>[ad_2]<\/p>\n<p>solved Make image to use it like character in pygame [closed] <\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Your question is vague: Do you want to MAKE a character or make an image BEHAVE like a character? If you wanted to make a character If you wanted to make a character, I suggest going to PixelArtor and choosing the file size you want. I recommend 64 by 64 or 128 by 128, &#8230; <a title=\"[Solved] Make image to use it like character in pygame [closed]\" class=\"read-more\" href=\"https:\/\/jassweb.com\/solved\/solved-make-image-to-use-it-like-character-in-pygame-closed\/\" aria-label=\"More on [Solved] Make image to use it like character in pygame [closed]\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[320],"tags":[554,349,499],"class_list":["post-29903","post","type-post","status-publish","format-standard","hentry","category-solved","tag-pygame","tag-python","tag-python-2-7"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>[Solved] Make image to use it like character in pygame [closed] - JassWeb<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/jassweb.com\/solved\/solved-make-image-to-use-it-like-character-in-pygame-closed\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"[Solved] Make image to use it like character in pygame [closed] - JassWeb\" \/>\n<meta property=\"og:description\" content=\"[ad_1] Your question is vague: Do you want to MAKE a character or make an image BEHAVE like a character? 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