{"id":23505,"date":"2022-11-26T11:51:29","date_gmt":"2022-11-26T06:21:29","guid":{"rendered":"https:\/\/jassweb.com\/solved\/solved-how-to-create-a-player-system\/"},"modified":"2022-11-26T11:51:29","modified_gmt":"2022-11-26T06:21:29","slug":"solved-how-to-create-a-player-system","status":"publish","type":"post","link":"https:\/\/jassweb.com\/solved\/solved-how-to-create-a-player-system\/","title":{"rendered":"[Solved] How to create a player system?"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div id=\"answer-49949051\" class=\"answer js-answer accepted-answer js-accepted-answer\" data-answerid=\"49949051\" data-parentid=\"49946557\" data-score=\"0\" data-position-on-page=\"1\" data-highest-scored=\"1\" data-question-has-accepted-highest-score=\"1\" itemprop=\"acceptedAnswer\" itemscope itemtype=\"https:\/\/schema.org\/Answer\">\n<div class=\"post-layout\">\n<div class=\"votecell post-layout--left\"><\/div>\n<div class=\"answercell post-layout--right\">\n<div class=\"s-prose js-post-body\" itemprop=\"text\">\n<p>First, you have an infinite loop there.  If you plan to play the whole game in that function, you should rename it to something like <code>PlayGame<\/code>.  I will assume you&#8217;ll call the function once per turn, and the only reason for the loop is in case the user entered illegal input and you&#8217;re retrying it.<\/p>\n<p>Here&#8217;s a way to do what you&#8217;re doing above.<\/p>\n<pre><code>class Chessgame:\n    white_turn = False\n    def PlayerTurn(self):\n        self.white_turn = not self.white_turn\n        done = False\n        while not done:\n            if self.white_turn:\n                print(\"White Player's turn\")\n            else\n                print(\"Black Player's turn\")\n            ... logic to get and verify player's input here ...\n            done = True\n<\/code><\/pre>\n<p>But that doesn&#8217;t do what you asked, which is a function to return 0 or 1 based on whose turn it is.  Here&#8217;s code that allows you to call a function to tell you whose turn it is (but without 0 or 1), and you can call that function any number of times, with another function to advance to the next player:<\/p>\n<pre><code>class Chessgame:\n    turn = 1\n    def whiteTurn(self):\n        return (self.turn &amp; 1) == 1\n\n    def endTurn(self):\n        turn += 1\n<\/code><\/pre>\n<p><code>whiteTurn<\/code> returns True if it&#8217;s white&#8217;s turn, or False if it&#8217;s black&#8217;s turn.  Call <code>endTurn()<\/code> whenever the current player&#8217;s turn is over.  (<code>turn &amp; 1<\/code> evaluates to 1 if turn is odd, zero otherwise.  <code>&amp;<\/code> is the bitwise AND operator.)<\/p>\n<p>Another improvement would be to have Player objects, like this:<\/p>\n<pre><code>class Player:\n    def __init__(self, color):\n        self.color = color\n\n    def __str__(self):\n        return self.color\n\nclass Chessgame:\n    players = (Player(\"white\"), Player(\"black\"))\n    turn = 0\n\n    def player(self):\n        return self.players[self.turn &amp; 1]\n\n    def endTurn(self):\n        print(\"Turn over for\", self.player())\n        self.turn += 1\n        print(\"Turn starts for\", self.player())\n<\/code><\/pre>\n<p>I wouldn&#8217;t actually put the print statements in <code>endTurn()<\/code> but provided them to show you how the player object can be used.<\/p>\n<\/p><\/div>\n<div class=\"mt24\"><\/div>\n<\/div>\n<p>            <span class=\"d-none\" itemprop=\"commentCount\">0<\/span> <\/p><\/div>\n<\/div>\n<p>[ad_2]<\/p>\n<p>solved How to create a player system? <\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] First, you have an infinite loop there. If you plan to play the whole game in that function, you should rename it to something like PlayGame. I will assume you&#8217;ll call the function once per turn, and the only reason for the loop is in case the user entered illegal input and you&#8217;re retrying &#8230; <a title=\"[Solved] How to create a player system?\" class=\"read-more\" href=\"https:\/\/jassweb.com\/solved\/solved-how-to-create-a-player-system\/\" aria-label=\"More on [Solved] How to create a player system?\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[320],"tags":[482],"class_list":["post-23505","post","type-post","status-publish","format-standard","hentry","category-solved","tag-python-3-x"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>[Solved] How to create a player system? - JassWeb<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/jassweb.com\/solved\/solved-how-to-create-a-player-system\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"[Solved] How to create a player system? - JassWeb\" \/>\n<meta property=\"og:description\" content=\"[ad_1] First, you have an infinite loop there. 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