{"id":13838,"date":"2022-10-05T13:59:03","date_gmt":"2022-10-05T08:29:03","guid":{"rendered":"https:\/\/jassweb.com\/solved\/solved-lua-tables-and-screen-coordinates-for-every-x-at-y-do\/"},"modified":"2022-10-05T13:59:03","modified_gmt":"2022-10-05T08:29:03","slug":"solved-lua-tables-and-screen-coordinates-for-every-x-at-y-do","status":"publish","type":"post","link":"https:\/\/jassweb.com\/solved\/solved-lua-tables-and-screen-coordinates-for-every-x-at-y-do\/","title":{"rendered":"[Solved] Lua tables and screen coordinates. For every {x} at y do"},"content":{"rendered":"<p> [ad_1]<br \/>\n<\/p>\n<div id=\"answer-34073130\" class=\"answer js-answer accepted-answer js-accepted-answer\" data-answerid=\"34073130\" data-parentid=\"34072746\" data-score=\"3\" data-position-on-page=\"1\" data-highest-scored=\"1\" data-question-has-accepted-highest-score=\"1\" itemprop=\"acceptedAnswer\" itemscope itemtype=\"https:\/\/schema.org\/Answer\">\n<div class=\"post-layout\">\n<div class=\"votecell post-layout--left\"><\/div>\n<div class=\"answercell post-layout--right\">\n<div class=\"s-prose js-post-body\" itemprop=\"text\">\n<blockquote>\n<p>Is this at all possible or am I reaching beyond the language capabilities?<\/p>\n<\/blockquote>\n<p>Not even close.  I recommend you read <a rel=\"nofollow noopener\" target=\"_blank\" href=\"http:\/\/www.lua.org\/pil\/\">Programming in Lua<\/a>.<\/p>\n<blockquote>\n<pre><code> tap({xTable}, y)   \n<\/code><\/pre>\n<p>But I&#8217;m not sure if that will &#8220;tap&#8221; at each x coordinate that I&#8217;ve listed for the y variable.<\/p>\n<\/blockquote>\n<p>Why are you not sure? Did you not write it? If not, you can trivially write it yourself given <code>tap<\/code>:<\/p>\n<pre><code>function tapxs(xs, y)\n    for i,x in ipairs(xs) do\n        tap(x,y)\n    end\nend\n<\/code><\/pre>\n<p>&#8230;<\/p>\n<pre><code>tapxs({10,20,30,40}, 10) -- tap at 10,10; 20,10; 30,10; etc.\n<\/code><\/pre>\n<blockquote>\n<p>I want to paint a pixel at one very specific coordinate, and then step 5 pixels away and paint the next one, and repeat that until the end of the line.<\/p>\n<\/blockquote>\n<p>What is &#8220;the line&#8221;? Is it purely horizontal? You could write:<\/p>\n<pre><code>function tapHorizontally(startX, maxX, y, increment)\n    for x=startX,maxX,increment do\n        tap(x,y)\n    end\nend\n<\/code><\/pre>\n<p>&#8230;<\/p>\n<pre><code>tapHorizontally(10,100,20,5) -- tap from 10,20 to 100,20 in 5 pixel increments\n<\/code><\/pre>\n<p>Of course, that&#8217;s a bizarrely specific function. You&#8217;d typically write something that takes a starting x,y and ending x,y and draws between them, so you can support horizontal, vertical, diagonal lines all with the same function, but that requires <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/en.wikipedia.org\/wiki\/Line_drawing_algorithm\">more math<\/a>.<\/p>\n<p>The bottom line is: Lua is a full blown, powerful, high level programming language. It could be used to write the very app you&#8217;re tapping on, or the app you&#8217;re using to generate taps, so the limits are going to be your knowledge of programming\/algorithms\/math\/etc.<\/p>\n<\/p><\/div>\n<div class=\"mt24\"><\/div>\n<\/div>\n<p>            <span class=\"d-none\" itemprop=\"commentCount\">1<\/span> <\/p><\/div>\n<\/div>\n<p>[ad_2]<\/p>\n<p>solved Lua tables and screen coordinates. For every {x} at y do <\/p>\n","protected":false},"excerpt":{"rendered":"<p>[ad_1] Is this at all possible or am I reaching beyond the language capabilities? Not even close. I recommend you read Programming in Lua. tap({xTable}, y) But I&#8217;m not sure if that will &#8220;tap&#8221; at each x coordinate that I&#8217;ve listed for the y variable. Why are you not sure? Did you not write it? &#8230; <a title=\"[Solved] Lua tables and screen coordinates. For every {x} at y do\" class=\"read-more\" href=\"https:\/\/jassweb.com\/solved\/solved-lua-tables-and-screen-coordinates-for-every-x-at-y-do\/\" aria-label=\"More on [Solved] Lua tables and screen coordinates. For every {x} at y do\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[320],"tags":[3675,471,1447],"class_list":["post-13838","post","type-post","status-publish","format-standard","hentry","category-solved","tag-autotouch","tag-ios","tag-lua"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>[Solved] Lua tables and screen coordinates. 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